By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
Quality.

Every company would love to have pricing like Nintendo, but it's usually not feasible for them because the market catches on and realizes the lack of quality. So what those other companies fall back on is DLC and microtransaction madness in the long run while upfront they offer crazy special editions to squeeze more money out of early adopters.

The same logic (quality) applies to much older games. Companies like Atari and Sega have offered mini-consoles long before Nintendo started, but the former didn't garner much attention while Nintendo's mini-consoles are scalper heaven despite having much, much, much higher supply than the counterparts from Atari and Sega.

The fact many Nintendo games that weren't well recieved and sold poorly and still followed the trend of retaining the MSRP kinda goes against that logic, at least as an absolute.

Many other quality titles still get discounts, the difference being, imo, would seem to point to the fact that Nintendo releases fewer titles within the same franchise per system. This along with quality and many other possible variables would all make sense. Or we could just chalk it up to Quality and call it a day!