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SpokenTruth said:
JRPGfan said:

"I don't think that it's dead per se,"

"I do think the economics of taking a single-player game and telling a very high fidelity multi-hour story get a little more complicated"  - Loftis


Loftis doesnt believe you can do multi-hour story driven AAA single player games.
You want single player... go look at the indies... is bascially what was said.

Like I said to DonFerrari, it seems his issue is that they can't financially exploit gamers in single player games as much as they can with multiplayer games.

I would have to agree, too much investment, risk and low opportunity to nick and dime userbase



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."