JEMC said:
It had to be Ubisoft. When all the other devs start moving away from the now almost Denuvo, they go with it in a way that hinders performance. |
I've read a bit more about it and apparently what will have the most performance impact is something called VMProtect. Basically another anti piracy measure on top of Denuvo. It basically virtulizes the code to obfuscate it. Adding another overhead to every cycle in an already CPU intensive game sounds like a really bad idea.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.







