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SvennoJ said:
DonFerrari said:

Interesting on Forza.

On GT it was very open, but that was before it became GTS e-sport.

An engineering could be interesting idea, although for the people that know car turnning it isn't really trial and error. But an AI that can set the car to your driving habits, profile of the race would help.

On quick tip, go as low as possible with the car for more grip and less resistance. Set your foils with just enough downforce to help you on the corners but not getting in the way of your straights (you can also look if the circuit have more importance on straight speed/acceleration or corner speed to help you balance the downforce, because downforce always generate resistance).the tyre adjustment I don't remember quick advices to give you unfortunatelly, nor the gear ratio, except minding the accelaration vs top speed depending of the type of circuit again.

I know the principles, just don't have the patience anymore to adjust something, drive five laps to see if it's too much or too little or no difference, adjust something else, repeat. I messed around with it a bit in GT5, adjust the downforce, adjust the springs and height, optimize the gear ratios to match the cornering speed. Never got a handle on the camil toe adjustments though (camber :p) It was more to make the car spark and fly, I was never any good at tuning. Just give me optimum settings for car and track and I'll do the driving :)

However Mario Odyssey is now being played, no time for GT Sport atm. My 6 year old is playing atm, it looks kinda dull now I'm used to HDR and wide color, Mario isn't that bright and colorful anymore! Looks tons of fun anyway.

Yep I'm not that good tunner myself and also doesn't have the patience =p.

Well let the child have their time and enjoy the game, it's also good to let that simplicity fill in your eyes so you can be amazed again when playing GT.

SvennoJ said:
Going into a lobby after racing with SR S rank in Sport mode is quite a culture shock. (Of course you can filter them on rank as well) With boost on strong it was constant bumping and pushing in corners, the normal, and the host named the lobby 'clean racing fun'....

The lobby system hasn't improved much. It loads faster yet you still can't practice while a race is already under way, you can only spectate, so boring. On the lobby screen you can see which rooms are racing and in practice mode yet no easy way to see if a race has nearly finished or still has a bunch of laps to go. Choose one in practice mode and the host might just leave it in practice. I did 3 practice laps on the Nordschleife (which for some reason don't count to your driving distance) and then left as the host wasn't responding.

The second Nordschleife lobby I tried was almost done racing so I hoped to get a race in there, yet the host switched tracks after to Dragontail which was a big bump fest. Third time is the charm, race started, half the pack didn't move from the start line, bugged. After a lengthy restart finally a 2 lap race on the Nordschleife after almost an hour of trying to get in one. It was Bop race (fixed car performance) unfortunately I had hard tires while the rest raced on SS with tire wear disabled... so yeah got overtaken in the corners. Still fun and got third, yet at this pace making money is going to take very long.

So still the same as GT5 and GT6, go to track down some reliable regular hosts again or get lucky. Apparently people are abusing the online to grind money, start a high lap count race, open the menu while racing so the AI takes over and $$$ I guess.

This experience seems unfortunate, would be one of the reasons I usually don't like online, full of people to damper your excitement and enjoyment.



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