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I can't remember the technique (sub-surface something or another) since my book is at home, but the nose has way too much light going through it. The skin is too sparkly, glittery and uniform. The eyes are too big and wet. The beard hairs are too thin. It's like an Oblivion character 2017 edition. Too many effects thrown in grasping at next gen, while missing attention to detail of human anatomy. Still, a thousand times better than I could do. Especially faces. I suck at those. Have you rigged it for animation? What's the polycount, not counting the hair? 

Last edited by Cerebralbore101 - on 28 October 2017