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Zekkyou said:
bigtakilla said:
In the grand scheme of things it matters little I suspect to the masses, but wow. For the developers known for their solid performance of their flagship titles, this is a bit below standards.

To be fair (hurr), SMO does appear to be far more technically ambitious than the average 60fps Nintendo title. So while the overall performance profile is sub-standard for them, i don't think it's from a lack of effort. If they'd been more technically conservative like in Splatoon 2, MK8D, ARMS, etc, i expect we'd be seeing their more standard results. It's nice to see them experiment with their tech a bit more.

Essentially not a lack of ambition, but neither is it the lack of ambition of any other dev that fails to make the golden standard Nintendo has set. They just both merely fail at doing so.