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Miguel_Zorro said:
Veknoid_Outcast said:
This isn't the first time I've seen this weird dichotomy articulated. So it's either a super expensive story-driven game or a games-as-a-service multiplayer title?

Does Microsoft realize you can make a single-player game with a modest budget and without cinematic pretensions?

It's an interesting argument.

I'm trying to think of recent single-player games that didn't have a big budget, didn't have multiplayer, but still sold well.  They probably exist, but I can't name them.

Rise of the Tomb Raider(if someone responds "it performed under expectations" be honest, we all know why that is), Crash Bandicoot N.Sane Trilogy, The Legend of Zelda Breath of the Wild, Persona 5, Nier Automata, Divinity Original Sin 2, etc