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Aura7541 said:
Bristow9091 said:

The Move controllers and VR go, excuse the pun, hand in hand, for a full VR experience you're better off with a Move controller in each hand, can't say I know how many games actually do so, but I do know a few games do, and from what I've heard it's definitely better to play that way than with a controller. As long as VR is relevant (And developers are still pumping out VR content), the Move controllers will be too, they've basically been given a second chance, lol.

As for the Kinect, well I only had it for the X360, although it wasn't mine anyway, it was my brothers, and honestly it never really impressed me, he had a few games, some worked alright, others just didn't at all, he had this fighting game and half the time it didn't respond to movements... it was funny to watch though, lol.

Sony really needs to release a refined version of the Move. While it's great for people who already owned the controllers in that it reduced the entry cost to PSVR, the Move has a bunch of flaws that need to be addressed.

They released the AIM controller which at least has dual analog sticks, yet the fundamental problem remains. A single camera (or actually 2 cameras close together) can't deal with occlusion. You either need two on either side or use a different form of tracking. Releasing new move controllers with analog sticks would at most be a temporary fix. And actually you can use the DS4 for that. The DS4 is tracked just as well by the camera and not that hard to hold in one hand. When you have 2x DS4 why bother with Move :/ Except no devs have figured that out yet...

Next gen needs a different tracking method, time to put the glowing balls to rest.