DonFerrari on 25 October 2017
SvennoJ said:
DonFerrari said:
I have seem that light, distance and reflections can be a problem for the VR.
Well on the sinking I used it oposite way and was playing upright with my head over the ceiling =]
Will try the on/off then. Yesterday I had the 5.01 update, and the games also always either do autoupdate or ask to update when I start. But I don't remember seeing a request for the PSVR update... will have to dig.
I wouldn't say the one lap drift is common, but during a race I would say perhaps 5-10 degrees happen. I have occured instant drift as well, like Over a turn I had to put my head to the side to keep seeing. But it is funny that it's cumulative and always turning to the right. In between 1-2h I have done a full 360 turn on the chair, thank I'm impervil to ridiculous.
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My camera is below head height, is yours perhaps above? Maybe the sinking / raising happens as it thinks the headset should be in the center of the camera's fov?
When the rotational drift was still bad for me in DC VR I noticed that when it started it would get progressively worse to the same direction, ending up with me sitting sideways in the car, as in looking out the passenger window when sitting straight. Since the patch it still drifts a little, but now also slowly corrects again, it's not always me having to turn to the left anymore with the view drifting right.
It's annoying, first thing to fix for next gen.
Errorist76 said: They really need to patch the VR mode. Just adding A.I. difficulty and free choice of lap numbers shouldn’t be much of an effort at all, right?! |
Just an endless time trial mode with scoreboard and a ghost instead of AI car would make it worthwhile. The whole track experience section could have easily been available for VR as well as all the license tests that don't involve other cars.
GT Sport has a weird implementation, your head floats independent of the car. If you compare my rally videos between GT Sport and Dirt Rally, you can see that in GT Sport the car rotates around you when it goes sideways, while in Dirt Rally your body moves with the car and you compansate yourself or get taking for a ride on a crash. I guess its another one of those paranoid comfort options. It also removes all the sensation of the orientation changes in the track. It makes sense that you see less bumpiness as the car seat and your body normally dampens the worst compared to a camera mounted on the chasis, yet GT Sport simply makes you float.
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In the house it's bellow (and one day I could play 4h with 0 drift, the other it was all the time), but there I didn't had height issues... in countryside I used it above head and it was crazy on both drifts.