Nautilus said: (because these companies NEED to have microtransactions and the only way is through a multiplayer mode) |
Ironically, you've mentioned two single-player only games that did monetize their in-game content. Nier:Automata sells a DLC with three costumes and a battle with a Square-Enix executive for 14 bucks, and also allows you to single-handely purchase trophies with real money. Persona 5 sells several costume packs with soundtracks added to them, and also gives you the choice to purchase (and otherwise unattainable) boosted Personas to make the game exponentially easier.