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LivingMetal said:

"Game development in general is about a couple of things. It's about delivering and experience and it's about telling stories. Storytelling is as central to game development as it ever has been," Loftis said.

Bullcrap.

If you honestly believe Games as a Service are the future, than that quote doesnt make sense.

Storytelling in online multiplayer type games is always worse than in single player focused ones (with odd exceptions to MMORPGs).

 

Xbox side just isnt as good at makeing games that tell stories, is all, and GaaS is easier money so they go for that.