SvennoJ said:
It prompted me a few months back to update, I'm not sure where you can check the version, it was a seperate update from the normal system updates. Anyway you don't need to close the game, turning the headset off with the button on the cord prompts it to recalibrate when turned on again. Some games also do it when switching to the ps menu and back. I do still get some rotational drift yet haven't ended up sideways within one lap since that update. Not sure what happens if I don't correct it, I might still end up backwards after an hour... |
I have seem that light, distance and reflections can be a problem for the VR.
Well on the sinking I used it oposite way and was playing upright with my head over the ceiling =]
Will try the on/off then. Yesterday I had the 5.01 update, and the games also always either do autoupdate or ask to update when I start. But I don't remember seeing a request for the PSVR update... will have to dig.
I wouldn't say the one lap drift is common, but during a race I would say perhaps 5-10 degrees happen. I have occured instant drift as well, like Over a turn I had to put my head to the side to keep seeing. But it is funny that it's cumulative and always turning to the right. In between 1-2h I have done a full 360 turn on the chair, thank I'm impervil to ridiculous.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
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