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SvennoJ said:
AlfredoTurkey said:

I disagree. While the meat of the game (driving) and graphics are, like always with GT, amazing... there's a serious lack of depth. This game SHOULD be docked for it as well as always online. 

You mean lack of breadth, there's plenty depth in the driving model, online implementation and racing tactics.

DonFerrari said:

My only two grips with DC VR is that the VR drift is to intense... there were cases of me having to do a full 360 on my chair while playing for 1 h. Some family members were curious on why I was playing with my back turned to the tv.

The second one is that some tracks (probably heavier ones) get just excessively ugly and the cars look 32 bits era.

I haven't had the rotational drift in DC for a long time, are you sure have the latest PSVR patch? It still drifts a bit laterally but having to sit sideways doesn't happen anymore. The rotational while using psvr as a screen is still there, needing constant resets. You can reset the rotational drift in DC by turning the headset off and on.


I did some more VR racing while the servers stayed offline and some tracks fare better than others. While Bluemoon bay looks like a scale model in VR, luckily my favorite fares better. The race tracks feel the most off, Interlagos feels very small in VR, perhaps it really is and I just got used to the stretched out view used on screen? I don't get much sense of speed on the race tracks, yet GR.1 cars on Nurburgring deliver.


https://www.youtube.com/watch?v=UTE5R68pDLg

There are some questionable GR.1 cars, for example wth were they thinking with the placement of the HUD info

It blocks the view of the road at the most important part, plus its worse in VR as you see it as a double image when focusing on the road. It's the hud from the car, can't turn it off. I hope it's better placed IRL, I guess it's a lost smaller at least.

The rally tracks are also better in VR

https://www.youtube.com/watch?v=brIA_Xh-sLw

Not as pretty as Dirt Rally, but drifting feels great in VR.

I haven't tried all tracks yet, perhaps I'll find some more gems, Interlagos and the ovals were disappointing. Tokyo express route also felt too small. Willow springs looks nice, but also feels closer to a kart track than how it feels on a screen. Funny when you launch the car there, you stay in the same position while the inside of the car spins around you like a washing machine.

Man, My PS4 is on auto update usually. But I shall check the PSVR version. Where did you do the manual update for it?

I don't have many issues with lateral drift, it's always rotational. Holding option doesn't solve it, and funny enough, when I hit the PS button the menu appears on the certen position of the right position (looking straight for the camera), but as soon as it goes back to the game it is sideways. It really does need me revolving around or closing the game and opening again. A issue I also have is the height, several times it start to think I'm sitting lower and lower untill I'm crouching over the couch to play.

Interlagos as a F1 circuit is most of times 2 cars wide if I'm not wrong, so perhaps you had the streached out perception before.

I really hope Kaz listen to the criticism on VR and patch it away, I haven't tried yet to give my opinion.

Sony would probably do some good sales of PSVR if in europe they have a bundle of GTS and the VR version is good.



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