SvennoJ said:
You mean lack of breadth, there's plenty depth in the driving model, online implementation and racing tactics.
I haven't had the rotational drift in DC for a long time, are you sure have the latest PSVR patch? It still drifts a bit laterally but having to sit sideways doesn't happen anymore. The rotational while using psvr as a screen is still there, needing constant resets. You can reset the rotational drift in DC by turning the headset off and on. |
Man, My PS4 is on auto update usually. But I shall check the PSVR version. Where did you do the manual update for it?
I don't have many issues with lateral drift, it's always rotational. Holding option doesn't solve it, and funny enough, when I hit the PS button the menu appears on the certen position of the right position (looking straight for the camera), but as soon as it goes back to the game it is sideways. It really does need me revolving around or closing the game and opening again. A issue I also have is the height, several times it start to think I'm sitting lower and lower untill I'm crouching over the couch to play.
Interlagos as a F1 circuit is most of times 2 cars wide if I'm not wrong, so perhaps you had the streached out perception before.
I really hope Kaz listen to the criticism on VR and patch it away, I haven't tried yet to give my opinion.
Sony would probably do some good sales of PSVR if in europe they have a bundle of GTS and the VR version is good.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
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