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SvennoJ said:
DonFerrari said:

The game is really trying to teach us to drive clean or to go back to the old rubberbanding habits right? And I don't even think you need to do the clean lap, can't you keep accumulating penalties and crossing the line in first even with a lot of penalty get the gold?

You are being a settler on the game. Probably there will be some guides on the best way to make the races easier, because I don't think it's supposed to be this hard for someone that is quite good, unless they are leveling up a lot because they want that level of challenge because in the MP that is what you may end up facing.

Are you already feeling like "Dick" Dastardly??

I loved Wacky races on the DC. Dick Dastardly all the way!

I think those races are all about not getting a big gap betweenthe opponents, yet with the werid boost in Interlagos I'm not sure how to do it except to wait for a favorable AI configuration. On the oval the AI was quite consistent, so with planning it was possible to beat that.

Perhaps I would be able to do Interlagos the legit way as well if I kept trying and shaving off those milliseconds, yet at half an hour per attempt it's just a bit too long for that one more go feeling like with the 15 minute race. Plus it was a bit overkill to force a 10 sec lead, plenty of room to find a sweet spot. Too bad it's a timed race and the finish time doesn't make much sense, they should have added the total number of laps driven with the time on the scoreboard. The fastest time on the board is 29:59.876, somehow someone crossed the finish line right before the 30 minute timer ran out. So that would be slower average laps than someone who passess it earlier and has to do another lap.

I'm not sure if 'get gold with penalty' still works, I didn't want to risk it. :)

The boost is strange, I noticed it the first time I done my best lap and instead of the usual closing 4-7 s on the lap when I was behind, the old leader was able to shave some getting to me. But at the time changing the strategy to soft tyres and antecipating all pits the most worked. Hope when I do stage 8 challenges it is less hard than what you are getting. And yes, 5-10m races that you have to retake a lot to shave the secs and win is completely different than a 30-60m race that any single mistake will need to retake. On previous games all endurance were a lot easier because you were constantly building lead even with small mistakes...

I would say the level of challenge you are getting on these endurances is equivalent to real world races like F1 that a full 1h30 race can be destroyed by a pit that took 2s more, or by not being able to pass someone for 2 laps. And there we can see how much difference the weight and tyre life can make, haven't see that much difference in time on GT, but we aren't also pushing to extremes of perfection like Michael Schumacher.

On the 30m. Well perhaps if you hold out a lot in some portion and get the adversary to lose time and skip one lap you'll have the advantage of having to hold him for one extra lap. But this guy that is below 30m must have luckied out because that should had propelled him to an additional lap.

Well on the demo of the interlagos on stage 6 it worked.



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