NATO said:
I don't think anyone is judging it by how well it sells, but when you have such a game dropping to 10 concurrent players, surely the logical conclusion from that is that the people that bought it clearly don't feel it worth playing. I'm not a nintendo fan, not even close, as many in the thread will happily tell you, but given how dismissive cliff b was of the switch early on, why should Nintendo fans get hyped for a game that he's wafting under thier noses that's clearly struggling to retain a player base on other platforms, that he's seemingly only considering bringing to switch because it's proven itself to be a solid platform and doing well in install base thus far. Why would Nintendo fans see this as anything more than trying to cash grab for a failing game, regardless of what reviews say? |
It's quite common for companies to wait for a platform to prove itself before commiting.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."