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NATO said:
Machiavellian said:
Have we not seen games that have barely sold on the PS4 and X1 sell much better on the switch. With game modes made specifically for the system it could excel. As for the game itself, seems like a very bias bunch here. The majority of reviews are very favorable for the game and it seems like it provide a unique experience. Are we now judging a game by how much it sells instead of actually how good the game is..

I don't think anyone is judging it by how well it sells, but when you have such a game dropping to 10 concurrent players, surely the logical conclusion from that is that the people that bought it clearly don't feel it worth playing.

I'm not a nintendo fan, not even close, as many in the thread will happily tell you, but given how dismissive cliff b was of the switch early on, why should Nintendo fans get hyped for a game that he's wafting under thier noses that's clearly struggling to retain a player base on other platforms, that he's seemingly only considering bringing to switch because it's proven itself to be a solid platform and doing well in install base thus far.

Why would Nintendo fans see this as anything more than trying to cash grab for a failing game, regardless of what reviews say? 

It's quite common for companies to wait for a platform to prove itself before commiting.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."