Hiku said:
Ultr said:
thx @A_C_E for standing up for me and the others I have seen in this thread ^^ anyway, of course I was hyperbowling a bit with the "thousand" animations, but it definately feels like that. The pattern within a pattern only happens during cutscenes with kamoshida I think. Im having a hard time making screenshots cuz everything is blocked.. somehow anyway I am not trying to downplay Persona or anything, as I have stated before. I love Persona games, but I just think the UI is a total mess, and its more confusing than helping, Persona 4 had a very different artstyle, and while I do not want it to be like Persona 4 I was just expecting at least something more readable. But for me its confusing and its just too much at times. This will not hinder me to play this game though, I just wanted to know what other think of it. as for the whole screen is moving, I mean everything and especially in dungeons, there are places that are warping around, but I found that are just points where the world seems to be breaking apart. The TV-Screen effect from Persona 4 is way more subtle and fits perfectly without beeing distracting. While in 5 its very distracting and is taking me away from the world.

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Hyperbole in itself is not always a problem. But when you're trying to describe something, it can cause confusion. For example, when you say "everything on the screen is moving at the same time" I don't know where I should actually be looking. Especially if you don't reveal that it only happens in rare occasions.
And in spite of A_C_E claiming that I was being defensive of Persona 5, that wasn't it and I never critisized you for having a negative opinion. I questioned why you'd compare it to Persona 4 in some instances, as it didn't seem like you had considered that the tarot card for example is less relevant than Joker jumping down. I don't mind if you love or hate the game, really. I haven't even finished the game so I don't know what to think of it overall yet.
The problem I had was that not only was it difficult to understand what you were refering to at times. And it still is, mind you. Do you consider all of these things you mentioned as part of the UI? I'm not going to critisize your definition of it. I'm just curious, as that could explain a lot about how you described things.
But also, after you replied to my first post, I admitedly became annoyed because I felt like even after you could see that I put effort into my post with pictures and gifs, you put almost no effort into helping me understand what you were talking about. I felt like you could have told me what color or shape I should look for, or narrow down what part of the screen I should be looking at. You said "right there". I already knew it was supposedly somewhere on the sides, but there are a lot of things on the sides. Even things that are moving. And the only thing that could qualify as a pattern within a pattern were the buttons and icons that had a font within a font.
I appreciate that you now gave me a screenshot to help me understand better. You didn't even have to go that far earlier. Just telling me the color probably would have solved the mystery right away. Although to be honest I'm still not sure what you mean by just looking at the image. Do you mean that the rainbow colored thing is overlaping with the green? Or is it the image of the calling card that's overlaping with the green? Either way I will look up videos of it later to see what you mean more clearly.
If you find the UI difficult to read because of the animations and whatnot, then that's proper criticism of it. But you didnt say that initially. You only mentioned the excessive animations and pictures, but didn't say why, or if, they caused a problem for your reading. The whole screen is moving in dungeons only when the world is breaking appart? Yeah, I remember there are distortions like that at times. Although I think it happens very rarely? If I hadn't booted up my game yesterday I don't think I would have remembered it. There can also be a lot of different lights on the screen also, which can understandably look overwhealming for some. Here for example:

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On my screen and on yours (though its not very clear) on the edges there are patterns that move around. the green pattern and outside of it there is the black/gray pattern. All of them are moving around
The whole game is sometimes overdone. But the UI especially. I know its the style of the game, but I think less would have helped it.
Also another thing that comes to mind is the victory screen... absolutely overdone :D red rays flashing through the screen, characters posing and running in the background, explosions with numbers and what not...
anyway I have found a site that "praises" exactely what I mean that I find overdone
https://www.gamespot.com/articles/persona-5s-menus-continue-to-look-stunning/1100-6439532/
especially gif number 2 and 4