SvennoJ said:
I haven't done any online races yet which I did do in the demo and only spend like 15 minutes in VR before starting the campaign to unlock it all first. So it's pretty much all spend on the campaign this time. And yes the experience from the demo and extensive playing of GT1 to GT6 helps a lot ofcourse. The instant restarts, decent load times, and no need to reload in track experience sections shaves off a lot of time as well. If it would takes almost a minute to load a 2 minute race, then there's your padding... WRC comes to mind, horrible load times for less than 2 minute stages :/ At some point I felt like I was staring at loading screens more than playing the game. |
Makes sense. But anyway it is possible that most people will take more than 50h to gold all SP. I thought the load time was faster, but still from main menu to enter a challenge or license takes between 30s and 1min, but I haven't measured, restart is very fast though.
The only online I played on GT5 and 6 was the daily and other eventes, no PVP or other interactive MP. But I actually found the MP in GTS acceptable, still a little pissed with all the mayhem some suckers caused.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."