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SvennoJ said:

Some reviewers are holding off until the actual online competition starts in November. Plus I think the bad word of mouth won't last long. The initial shock of criticizing GTS for what it isn't will wear off and people will enjoy it for what it is.

Despite some online hickups I'm enjoying it immensely, can't stop playing. I've already put 20 hours in the game playing until 3am every night. Campaign 87% done, still some endurance races to go and more tracks to master. Then check out VR and get online after.

It still outsolf Forza 7 3:1 in its first week in the UK, higher than gt6, yet only a third of GT5's first week.
http://www.eurogamer.net/articles/2017-10-23-gran-turismo-sport-finishes-first-in-uk-chart

It seems opinions from people actual playing the game are that the online racing is excellent, best yet, and that there actually is quite a it of single player content. Word of mouth of actual players seems good.

DriveClub still went on to sell quite a bit, despite being actually broken in the beginning. Online didn't work at all for weeks, it took months before all the initial functionality was fully up and running. GT still has the name, and actually doesn't disappoint when you start to play it. I doubt it will have the same fate as DriveClub and will sell quite well over the holiday period.

Let's see. I hope it really does. One thing that could turn things completely would be if it becomes big in e-sports. That would be freaking awesome.

I don't think outselling Forza is a big achievement. I'm not absolutely trying to downplay Forza, but GT entries did it on PS3 and right now Forza ends up crippled by poor X1 sales. Outselling GT6 is good, but it only managed to beat it and GT1 in first week sales.

I also don't think it will end up like DC, it at least works. People may wish it had more content, but it's not like you can't play the entire game at all like DC.

Errorist76 said:

The game has more content than GT1, 2 and 3 did! It’s comparable in size to Forza 5 but has great online and no Microtransactions. It’s also got more cars than pC1 had, far more. It’s also a much better game than pC1 and Forza 5 were.

pC2 and Forza 7 had like what?! 6-7 years of development time, if we’re honest. 

Those ratings for a big part aren’t reasonable. The trollish user scores even less. Most people are judging the game by what it isn’t instead of what it is.


I completely disagree. People don’t really trust reviewers anymore. Word of mouth is people who actually play the game love it for the most part. The same happened to GT5 as well btw, also Driveclub sold pretty well actually, especially over time when they upgraded it more and more. Don’t know about SF5.

It doesn't have more content than these games. GT2, per instance, had several endurances, rally, hundreds of cars, it was a freaking huge game. You would take a good 30 hours to finish every single thing (trust me, I got gold in all licenses, races, except by ONE single license trial. I was a kid, probably should pop it on my PS1 and do it). You are also overeaching a lot by using 2 PS1 games plus a launch title for PS2. Our expectations are much higher nowadays. Can't say nothing about Forza because I didn't played none of them enought.

It looks like it has a great online mode, but it doesn't have anywhere the same amount of single player content than the games above.

I don't think it's like GT5. Nobody said GT5 lacked content, because it was a huge game. The biggest gripe was using PS2 models at the time.

Driveclub is heavily discounted. If it was a success Sony wouldn't have close the studio, I think it is clear that it underperformed. Big budget, big expectations, lots of marketing and a PR disaster. SF5 is a similar disaster.