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memory2zack said:

True, but many jRPGs are still story-driven RPGs, although with few freedom of choice, you can customize your characters the way you want, from the weapons he will wield to the skills he will learn and also have various paths. They just don´t that much of an alinear path like western RPGs.

Also, an important factor is chaos/luck (rolling the dice) which most RPGs have, but generally Action RPGs lack.

Don't you mean strategy?  There are Action RPGs that require some strategy.  Reflexes are part of the strategy