memory2zack said: Open-world is not synonymous to RPG. In fact it alienates you from the character. I would hardly consider Oblivion a true RPG. The RPGs that embrace most RPG aspects are what Bioware did in Kotor and Mass Effect. An RPG needs a good mix of character attachment, personality, a good amount of interaction, social and "job" development as well as a decent amount of "freedom of choice " outside of battles. |
That's true. Oblivion and the previous Elder Scrolls games are not truly immersive. What I mean by a pure attempt is that they want the player to bring their own personality to the character since the character is devoid of its own.
I give that post a 9.8.
Thank god for the disable signatures option.