SvennoJ said:
flashfire926 said:
By GT4 standards, I don't mean that the game literally has to be like GT4. What I mean by this is that no GT will be able to push the needle like GT3 and GT4. When GT4 came out, it was the gold standard for sim racers. 700 cars was insane at that time. The track collection was also outright insane for that time. The physics were top notch (not to say the physics aren't top notch now), and it was also one of the first games to be in 1080i resolution. They also introduced dirt racing to the mix. the game was miles ahead of competitors like forza 1 (and even forza 2 I would say). By GT4 standard I mean I want the new game to be as good in 2017 as GT4 was in 2005, if you get what I mean.
Gt5 and Gt6 were still great, but they played too safe and were a bit stuck in the past. Gt5 had the used car market, paint chips, no livery editor, and 800 cars from GT4, which looked great in 2005, but not so much in 2010. Some tracks were astonishingly beautiful, but other like trial mountain (I think that's the name) were straight up imported from GT4 and slightly enhanced. GT5 is better than GT4 if you just straight up compare them, but if you take into influence the times the games came out, GT4 absolutely beats gt5.
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I get what you mean, but I don't think that's possible anymore in this age with Project cars, iRacing, Assetto Corsa, Forza, there's no way to outdo them all GT4 style. You said it yourself GT5 and GT6 were getting stale and a mish mash of assets from different generations, they needed to mix up the formula, start over.
GT5 also added procedurally generated rally tracks, track editor, karting, nascar, day/night cycles, weather, weekly challenges, dlc, online racing, special events, quadruple the resolution (max 640x540 in 1080i mode to 1280x1080) and still you say GT4 absolutely beats GT5. It's kinda obvious that staying on the same track with GT7 would never have been enough.
PD started fresh, made a new future proof engine which they'll be able to use for a long time. Everything is made for bt.2020 color space and HDR, which is groundreaking for 2017. A bit too groundbreaking since no displays exists yet that can fully show bt.2020. All assets have been made up to that standard, but that takes time. Was it a smart move, if they survive the backlash, yes smooth sailing from here on out. No problems transitioning to next gen, nothing like coming from GT6, a mish mash of ps2 and ps3 code and assets.
The new focus is competitive racing, couple with e-sports and actual licenses, so I can understand why the focus was on the newer car categories first. However there are plenty references to the good old days in the UI so I don't doubt historic stuff will make it in one day.
But the always online thing was perhaps one step too far, too soon.
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