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Words Of Wisdom said:
Kasz216 said:
Words Of Wisdom said:
Kasz216 said:
Ah right... Tactics Advance. That goes right above FFT for me. The gameplay was a little more solid, and a lot more challenging due to rules.

The story was better though a bit childish.

The only problem was you'd get way too many cards, more then what you knew what to do with.

And Disgaea crushes both without even trying... ^_^

 


 


In story for sure. Gameplay, i'm not as sure. Disgaea's gameplay gets old... at least for me.


Meh, Final Fantasy Tactics was a painful game for me to play overall. The story was utter garbage; I didn't care about a single character by the end of it. The battles themselves become boring once you realized that half the classes were unnecessary and a few pretty much obliterated the rest by comparison. Plus Disgaea's (2's at least) lifting mechanic and geo panels made the battles much much more interesting than anything Tactics ever did.

The only thing Disgaea didn't do was place emphasis on height which I'm hoping number 3 does (if I ever get to play it that is).


Haf the classes were useless but at least they were different. You could change up the battles however you want if you didn't want to Dance and Math everyone to death.

With Disgaea their was almost no difference in anything, all the physical weapons were similar and not very diverse... you got few special attacks, and everyone got basically the same ones. There really weren't any kind of status effects.

The monsters were cool, but they were so limited they were somewhat worthless as well.

Disgea 2 was better then Disgaea 1 though.... at least they somewhat evened up the weapons unlike Disgaea 1 where swords ruled all.

I keep hoping they'll put the Phantom Brave system in Disgaea. That game had waaaay more attacks , weapons and different kinds of weapons and pulled it all off awesomely.

Too bad the story was the weakest i've seen from NIS... and i've played a lot of NIS games.