| LudicrousSpeed said: Remember, that's coming from the guy who says GT is an auto 10/10 for him and if you rate it lower than a 9 then something is wrong with you. So maybe an 8/10 seems like "hate" to him. |
Keep up the personal attacks, you are doing fine. When below 8 in scores are considered bad any good game getting below 8 is a trolling.
Chris Hu said:
I don't think Turn 10 are three times more efficent then PD but they are pretty efficient since they are in charge of the car models and DLC cars for both the Motorsports and Horizon games. Also as far as I know they no longer outsource any of their work. As far as adding new cars in fast manner Turn 10 is the best when it comes to adding tracks in a timely manner Slightly Mad Studios is the best but not all of their tracks are 100% accurate. |
I would agree Turn 10 is efficient without any issue. I may preffer GT and see they doing better models and sim, but FM is a good game and Turn 10 do a good job with it.
If anyone try to come and say Turn 10 is 30% more efficient I could accept (although we can't prove or deny), but people pretending PD takes 3x as much time to release because they have 3x lower efficiency.
If Turn 10 have decided to do all and no outsourcing for me it's fine, but at the time they did. And considering similar scope and higher output the answer seems to be quite clear studio size, and if they can keep it profitable with 1 game every 2 years with 2M sales then it's fine.
Although we both agree that once every 3 year would be better.
On the tracks no company can be said to be 100% (they don't simulate the entirety of the course with all cracks and changes in traction), but from what I know Turn 10 is considered good, not sure if the best.
flashfire926 said:
Well, let's put it like this. It doesn't deserve hate. It deserves constructive criticism. Fortunately, it is getting that constructive criticism, so the next game has much chances of being exceptional if PD choose to hear most of us. I have hopes that GT7 combines the best parts of GT5 (endurance races, course creator), GT6 (meaty campaign, dynamic weather, 350 premium cars, a lot of tracks, ability to upgrade cars), and GT sport (great online races, livery editor, photo mode, improved car sounds, best in class graphics and lighting) and mixes it all in a blender to create what would easily be the best GT. It's only a minority, the trollers and haters, that bash the game just for the heck of it. Many GT fans themselves are discontent with the game ATM. |
Yep I would see no issue with they picking the best part of the 3 games, but I wouldn't mind they keeping the PS2 models of cars and tracks they decide doesn't deserve to pass through the premium upgrading. Just putting a clear mark that it's standard content and allowing it to be separated from the regular SP and MP, but accessible on Arcade, Time trial and perhaps legacy career. But that is me.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







