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Kasz216 said:
rocketpig said:
DMeisterJ said:
I give the OP a 0.1

I like the way we rationalize JRPG, and we should keep it that way.

It's like when Soriku tried to say that casual = Non-traditional.

Why fix something that ain't broken?

Because most JRPGs aren't really "role-playing games"?


Most RPGs don't involve Roleplaying anymore in general.

I miss the days of the nameless protaganist.  Even the Voiceless protaganest is often better then the main characters who are just idiots.  I can't empathize and feel myself in the role of an idiot.

Hard to get around that when you've got constant voice acting though.


 In video games there will never be true open choice.  The pure attempt making RPG video games comes from Bethesda, however, that can also show the limitation of the medium in that respect.  If a game has a story, your options will always be limited.  However, a video game RPG can have the character, within the confines of the setting, reflect some of the players whims.  This does mean that the story has to have more avenues and options.  It will never be a pure RPG though.  Most JRPGs though don't have any of that choice that would define an RPG in the most basic sense.

 I give that post a 9.7. 



Thank god for the disable signatures option.