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DMeisterJ said:
I give the OP a 0.1

I like the way we rationalize JRPG, and we should keep it that way.

It's like when Soriku tried to say that casual = Non-traditional.

Why fix something that ain't broken?

 I think it is because the term causes problems and people start calling everything an XRPG.  Look at Secret of Mana (one of my favorite SNES games).  It is essentially an action game, but called an action RPG because there are multiple characters and stats.  JRPGs are strategy games.  The player is rewarded for leveling characters and using the right weapon and skill combinations to defeat enemies.  The player does not sit and think if he or she is making the character a good person or bad person.  They just unlock the next part of the story or side-story.  It isn't role-playing.

 I give that post a 9.5. 



Thank god for the disable signatures option.