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Nymeria said:
JEMC said:

But at the same time, it can be said that a successful single player game, if well managed, can become a popular franchise that will give them millions in profits over the years, while those cheap games with microtransactions die as soon as their popularity fades, leaving those companies with the task to find the next big thing.

Nintendo model is possible, but requires talent, hardwork and commitment to quality.  Zelda and Mario are among best managed series in gaming history and have my deepest respect.

Ask another company to make "Breath of the Wild" or "Odyssey" and they simply won't be able. Ask them to make another Skinner box game and have it done by next month. 

Nintendo isn't the only company to look after. There are plenty examples out there: Capcom has done a fine job with Monster Hunter, Ubisoft has also managed the Far Cry series pretty well (and they only got into trouble with Assassins Creed because of their greedy manners), Square-Enix with Dragon Quest or the biggest of all: Rockstar with GTA.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.