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goopy20 said:
I gave up on Polyphony a long time ago. It's weird how a developer, who used to be such a big part of Sony's success and is working with huge budgets, manage to release such giant fuck ups ever since GT4. It's almost like they're being funded by Sony to travel the world, take pictures and sniff car porn instead of making an actual game. I mean seriously, how hard can it be to add better sound to the cars and it took them forever to finally improve that a bit. And now they release a game that took years to make with 25% of the content we see in other racers... It's embarrassing and I tell you what... sony should fire those lazy Japanese bums after this fiasco.

PC1 had less than half of what GTS have, isn't it another racer? NFS haven't gone over 50 cars as far as I can remember, is it not a racer as well?

GT5P sold 5M, GT5 sold 12M, GT6 sold 6M... are you sure Sony is financing PD or does PD pay dividends to Sony besides pushing consoles?

You have done two comments asking then to close the studio haven't you? Are your hatred towards them even based on real world?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."