Errorist76 said:
This is simply not true. All cars in GTS were newly modelled for a reason. Quality above quantity. Just one car in GTS takes 4-6 months to model. The cars are modelled in 8K sufficient detail so they can use them for the next gen version. |
It's not just the outside, the inside, the handling, the sounds, all the possible adjustments and effect those have on the handling need to be remodelled as well. You can't sinply import the old models into a new simulation engine. You can still fully customize or tweak the cars in GTS, just not buy silly generic upgrades like weight reduction 1, turbo charger 2 etc. You can however still unlock or upgrade the ability to adjust the power ratio and weight adjustments to make cars conform to a certain class or performance rating. (In bring your own car sp races, you can still beef your car up with mileage points if you have trouble catching the AI) You can even adjust tcs, braking balance and fuel economy while racing.
I wonder what the response would have been if GT7 launched like Forza 5. GT6 was accused of being stale and unnecesary. The opinion was that they should have kept supporting GT5 instead and kept adding to that., instead of splitting the userbase. Plus the online was heavily criticised for not being good enough compared to the competition, recycled cars and tracks were ugly and had no place in 2013.
PD listened, made a new platform with online and a healthy racing community in mind and only premium highly polished content, and the backlash is even greater! Now suddenly the stale campaign of GT6 and generics car upgrades are highly valued. Plus trial mountain and Sarthe would look really bad next to the 4K HDR tracks, they were stretching it pretty far already on ps3. The few sections I've driven on the new Nurburgring look phenomenal. (Good thing, the license tests that use that track are hard!)
But I guess stale > renewed focus.
I hope they keep adding to GT Sport and keep the userbase together from now on.