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torok said:

I think you didn't understand this. The models they created for the PS3 have dozens of millions of polygons. The Ps4 can't handle more than dozens or hundred thousands per car. The PS2 models were below what the PS3 could render. The PS3 models are beyond what the best PC today could do. You couldn't even tell they were reused. They probably did exactly that and are just saying that to avoid having people that don't understand a thing about rendering complaining.

What the heck are you on about?