By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Azzanation said:
flashfire926 said:
I feel like the finger should be pointed at polyphony, not Sony in this case. However, it might also be a bit of Sonys fault for giving PD too much free reign.

I wouldnt put it past Sony. SFV also suffered after Sony brought the exclusiveness. GTS seems to fall on the same sword as SFV.

It does fall on the same sword as SFV. Releasing bare bones at $60, wiping out a lot of what made the franchise big so that they can cater to a very small part of its fanbase. In GTS its online gamers. In SFV it's the competitive fighting scene. Maybe it's a design choice to make more money. Milking those gamers might make them more revenue than selling a few million more copies, idk. I don't think Sony is to blame for SFV though. Just Crapcom being Crapcom. They've ruined plenty of their franchises all on their own. For another recent example look at Dead Rising 4. I wouldn't blame Microsoft for that.

To whoever posted about Xbox fans blaming Sony for sales "flops", it's not as if some Sony fans here didn't blame MS for DR4, Tomb Raider, Sunset, Titanfall, etc. Every fanbase has them :)