RolStoppable said:
The upgrade systems are very much like in Hyrule Warriors. The game's main story is too. Biggest difference is that you have a bunch of active units that all gain EXP during a battle, but it feels like they gain a lot less, so there isn't much of a net win. More mounted units means more units that are difficult to control. I haven't played any other mode yet, so I can't say what FEW has to offer as a substitute for HW's massive adventure mode. |
I'm pretty interested in the latest part, that was when I put most of my +100 hours in HW. I can't play it yet because I don't have the money (Odyssey is a priority), but at least that gives me time to read more opinions about it.