By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Nem said:

Did you write that or did you copy from somewhere?

Anyways i eyed risen 3 alot, but never took the plunge. Some impressions said that the melee combat was broken, the camera was broken, quests were bland and repetitive and shock, the mobs actually scaled with level, something you accused TES of doing wich actually only Oblivion did.

I have heard their gothic fame many times, but i also saw them do 3 risen games with terrible reviews.
So, i've put PB in the same bag or worse than Spiders (french developer). Spiders have made good games. I love Bound by flame, but it was short. I like Mars war logs but it was short. I thought i'd like the Technomancer but it was boring.

So, with these companies you are always tossing a coin. Have they made a decent but flawed game this time, or is it another dud?
I'm glad you are enjoying it, if those are your words. But i am gonna need to research it alot and have a substancial price cut before i might give it a chance.

 

With that said, i'm glad european development is birthing these companies. These European and Japanese developers may very well be the future once the american ones blow themselves up with multiplayer online games and lootboxes with a limited active player base.

Skyrim also has scaling enemies. Not as aggressive as in Oblivion but still there. I never played Risen 3 so that could be. That's why I'm specifically talking about Gothic. Risen generally doesn't even come close to Gothic, that's why I'm happy that ELEX is closer to Gothic again.

If you want interesting quests and polished combat you're wrong with Piranha Bytes anyway. It's all about sandbox freedom and more about the journey itself than any specific mechanic. Playing ELEX for story or mechanics is like playing COD for the music.

And yes I wrote all of that myself. That wasted time could've been spent with playing ELEX :(



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.