Nuvendil said:
If sony pursues that, they are fools. PCs have always been this way. Chasing PC is pointless because building your own PC will virtually always be more cost effective because golly gee it turns out DIY is cheaper than off the shelf. Consoles are about easy, off the shelf convenience and guaranteed support. That's how they carved out a massive market despite PCs. That's how they killed Arcades despite arcade cabinets being much more powerful at the time. The fact you cqn build or have built a better PC for more bang for buck doesn't matter because the target market of consoles doesn't care. They want to pickup a console, plug it in, fire it up and that's it. They want that convenience. Chasing PC will just result in rapidly decreasing appeal in each mini gen as each leap is markedly less impressive than the already unimpressive PS4 to Pro jump (in the eyes of the market, not to me necessarily). And diminishing returns effects PCs too. It's not like it doesn't apply there. Yeah you could marginally outclass the Pro for 400 in a year or two if you have one built. It will be a pitifully small real world performance difference. Oh and people also don't generally like plugging their PC into their TV. Which is where consoles are deliberately targeted. Generations need to get longer. If Sony goes for 2 year gens or some nonsense, it will be a colossal train wreck. And the sales performance of the Pro I think guarantees they won't go that route. |
I agree, I'm a PC (and now Android tablet too) gamer, but I definitely can see the different priorities that most console gamers have. For the minority of tech enthusiast, power console gamers, consoles just launched will always be the top, then console makers can make mid-gen upgrades like Pro and X, but that's the maximum they'll do for them, shortening the generation lifecycle is totally out of question unless a console is a total flop. Actually mid-gen uprades are made less for power-whores and more to extend the generation. Adopting a PC-like architecture shouldn't deceive the observer, it wasn't a decision taken to make a console a PC, but only to ease game ports and lower HW production and SW development costs, and a longer generation, not a shorter one, is a strategy that goes in the same direction of these purposes.







