DonFerrari on 18 October 2017
Barozi said:
DonFerrari said:
You do know that the PS2 models weren't mandatory to use and didn't take away any of the joy and look of GT5 right? And that it had more premium content than any other racer had at content at all right?
Considering both got lower grades than the other 4 they would be considered below average and not average, do you know what average is right?
You can't be break through forever. GT on PS1 or PS2 already got to a level of photorealism that you wouldn't be baffled by new entries, and the rest is driving, it isn't anything new so it's a continuous improvement.
I understand your point. Still the scores GT5 and 6 got compared to Forza counterparts were unfair and most of the obnoxous reviewers were evaluating things that had nothing to do with simulation but more on their wishes (like the guys that took score from DC because it wasn't open world).
Content wise it have more than most racing still, just a lot less than what we are used on GT, but the promises of several free DLC may put it in the ballpark. Sure the review won't change, but your satisfaction when buying may change. I also dislike online and will keep an eye to see how much enjoyable GTS is even the online part, and perhaps will buy just to do the offline section while waiting for the next iteraction.
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I played the campaign in GT5 and yes at the start of the game they were mandatory. Almost none of the starting cars were premium so chances are you were driving with and against only PS2 cars. Pretty much the reason why I stopped playing GT5 after a few hours. Had much more fun with GT5 Prologue, as limited as it was.
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I don't remember that, but certainly I didn't took too much time on the initial championships. There were very few laps and tracks per championship, and usually would overtake them in few turns.