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Veknoid_Outcast said:
I'd also point out that sound design and music arrangement are closer than they've ever been in BotW, creating a musical score that feels like part of the natural world. It's quite a feat, in my opinion.

Exactly. I think that a song like the classic "overworld" theme from Zelda series would have not place in this game, for example. I'd say that this Zelda game is more about survival. BOTW's Hyrule is probably the most dangerous, treacherous Hyrule in the entire series. You're constantly in danger, you're constantly looking for resources to survive, there're dangers in every corner. So I think it's fitting that the OST ditched the more bombastic themes, and went from a more ambient soundtrack. It's calm when it needs to be calm (for example, in the snow locations). It's not there when it wants you to focus on the environment sound. It's bombastic when it needs to be (fighting a boss, or Hyrule Castle, for example). It's more light-hearted and relaxing when you're in villages, which are kind of safe places to be. I think that the attention to detail is unparalelled in any Zelda game. I love how the OST changes when you're solving a dungeon. I love how it's constantly changing to make you feel exactly what you feel in each location. I'd say that BOTW might be the best OST ever made.