By using this site, you agree to our Privacy Policy and our Terms of Use. Close
shikamaru317 said:

EA's track record of killing or damaging studios is insane.

Killed Under EA
Origin Systems (Ultima)
Pandemic (SW Battlefront, Destory All Humans!)
Westwood Studios (Command and Conquer)
Mythic Entertainment (Dark Age of Camelot)
Visceral (Dead Space, The Godfather)

Damaged Under EA
Bioware (Bioware Montreal recently massively downsized after Andromeda flopped, multiple major devs have left the studio)
Popcap (Recently downsized considerably)
Criterion (Massively downsized, no longer works on games of their own, relegated to assisting other studios)
Maxis (massively downsized, now works alongside EA Mobile)

BioWare Montréal was already in process of downsizing before the release of the game. EA’s studios were moved to a smaller location in the months before the launch. I’m not defending the move, just saying, but it was clear that they never intended to maintain this studio for the long run.