JEMC said:
I honestly don't care about scores, I lost faith in them a long time ago. When I want to know about a game I look for user's opinions and some gameplay videos to see if I'll like it or not. What I'm just saying is that if there's a score, it should reflect what the review says. That's why I said that I didn't understand negative reviews that end with very good scores and viceversa. Also, PC games reviews should be the same as console games reviews, just with the added tech info to know if it runs well or not and if there's much difference between the different settings. There are a lot of games where there's almost no difference between high and very high/ultra settings, albeit a huge drop in performance. |
Well first of all that review wasn't negative, so why would there be a negative score? You just think it was negative because your own standards tell you that the negative points mentioned matter more. Also scores don't mean the same thing for the same reviewer. One reviewer might give a 5 to game that was ok while others call it trash. Some reviewers will give an 8 to an ok game while for others an 8 is a really really good game.
For some people performance makes or breaks a purchase so it should be an integral part of the review. A part that can also influence the score if the reviewer values it. See, you're now treating your own standards as if they're universal again. You just decided that 30fps isn't worth influencing a score while for a lot of people it completely devalues a game. That's why we need different reviewers with different standards. So not all reviews are generic bullshit that only helps one portion of consumers with one specific set of standards.
There is absolutely no point for every reviewer to adhere to the same standards because reviews from different reviewers have absolutely nothing to do with each other and are not meant to be compared. So why do you want a set standard for something that is not supposed to be compared?
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