danasider said:
I think you are looking at this from your own perspective and not in a broader sense. For the first bolded point, I'd argue that should be phrased the opposite way.The only people who would buy a GAMING PC over a PS4 are those that are enthusiast enough to want graphics and power and are willing to put in the extra effort to build a PC. Even though there are more PCs out there, there are still more current gen consoles out in the wild than there are PCs that play games better than PS4. It's definitely growing, but it's not as big an audience as you think. The biggest games most popular games on PC can be played rigs that are last gen. Same with all the indies. For your second bolded point, Sony has had the longest support for their consoles and has kept brand recognition and stayed competitive since PS1 (taking first place in 3 out of 4 home consoles, and coming back from third after losing a lot of consumer trust with the high PRICED PS3). Just about every console has had nearly 10 year lifecycles and most didn't see a new system release before 5 or 6 years of its predecesor's release. If anything, the Pro will allow that gap to be larger. The Vita and the PSP (to a lesser extent, since it was by far the most successful NON-Nintendo handheld) couldn't compete with Nintendo, sure. But this in no way backs your point that they should have shorter generations. You're saying that because Sony can't compete with Nintendo, it has to adopt a model that competes with Microsoft. But Sony is in the lead. Aside from the the 360 (which eventually it closed the gap), Sony has dominated Microsoft. Sony doesn't have to adapt to an incremental generational leap...Microsoft has to take that model in order to not completely lose relevance since it has no real competitive edge with the current base hardware. And even then, Microsoft is competing more with itself in order to boost its PC gaming given it's pretty much given up on it's console exclusivity, has added both console and PC versions for one purchase, and is obviously out to create an ecosystem more competitive with Steam. Finally, I don't think developers intently try to build Sony's install base or care to. I think that when a new generation comes that is firmly separated from those before, it allows the developers to be much more creative and do new things that generate buzz for their IP. This is as important to them as it is to Sony and other console developers. People like Mark Cerney or Digital Foundry have discussed the model that Sony is sticking with in contrast to Microsoft's iterative process. Getting that definitive generation gap is what they are aiming for, because it allows the consumers to better observe the tangible differences and offer a firm reset so that developers aren't tethered back to offering support for the old consoles. And I have read from several developers (maybe not the big guys that like easy CoD money), that they prefer this approach as well. |
I would say you are not looking at the broader picture. Sony themselves have said the reason the PS4 Pro exist is because of PCs. From SEI Cheif Andrew House (in 2016)
“I saw some data that really influenced me,” House said. “It suggested that there’s a dip mid-console life cycle where the players who want the very best graphical experience will start to migrate to PC, because that’s obviously where it’s to be had. We wanted to keep those people within our ecosystem by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro—and, by and large, a graphical approach to game improvement.”
http://www.pcgamer.com/sony-says-the-pc-and-not-the-xbox-pushed-it-to-create-the-ps4-pro/
The bold is exactly what I was saying. If consumers want graphics and performance, they go to PC. Sony admits that what is happening, thus the mid-generation refresh. It's to keep consumers playing on Sony rather than migrating to the PC (which they wont return as Sony doesn't have the first party line up to keep them). People "convert" (for the lack of a better word) from consoles to PCs.
Sony's systems last for 5-6 years (you even admit this). The PSX was about 5 years (95 - 00), the PS2 was 6 1/2 years (00 - 06), PS3 was the longest at 7 years (06 - 13). Based on what Sony has done in the past, 2019 is when the PS5 will come out. This also coincides with the PS4 Pro. Pro was released 3 years into the system's life and was a half-step. PS5 will be released in 3 years later and be another half-step. Again, Sony's biggest competitor is NOT the XBox One. It's the PC. The reason for the Pro was the PC, not XBox. Because PCs can always be upgraded, Sony has to adjust their console releases to mirror it.
On third parties building the install base, that is what happens on every Sony system. Sony doesn't have a strong enough 1st party line-up to sell their system. Why did the Vita fail? Beyond smart phones taking away its market (as a multimedia device), 3DS got all the third party support. The Vita got a few Japanese games and Sony's first party line-up and it fell flat. Sony needs developers to stay on their ecosystem too. Third parties are not reliant on the PS/XBox realm to sell units. They can go to PC as well. (By the by, this is the biggest risk to Sony from the Switch, esspecially in Japan where the system is flying off shelves)
To close, I find it funny you think I'm not looking in a broader sense when you (and others) can't think outside of XBox. You even bring up XBox in your second paragraph even though I only mentioned them once. Microsoft doesn't matter as XBox will likely be absorbed into Windows (this is already happening with Windows 10). Consumers have more choices than just PS4 and XBox One. They have Switch and PC, yet no one has brought up either of these systems in this thread. On the generations, I think the idea that this generation will be longer is wishful thinking. Besides the fact that its normally 6 years, consoles are not the only game in town. Sure, in generation 6 and 7, the video game market was only consoles. Now, PCs are becoming easier to build, cheaper and have more games on them. There are more reasons to switch over now. The Switch, too, gives consumers an alternative as its getting a lot of third party support. Unless Sony goes a different route with the PS5 and changes the PS brand, they will have to compete with PC. It will be sooner, not later.

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