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AngryLittleAlchemist said:
irstupid said:

Re-inventing the wheel or wahtever was their words, not mine.

My point is that they didn't just polish their next game, or add a new element. Each new game has been a completely new gameplay experience. All 3 witcher games, while in the RPG genre I would classify in 3 different sub categories of those genre. You know like Witcher is your more standard MMO style click and watch attack. Witcher 2 and 3 are more similar in combat to one another, but are more action adventure/rpg in combat. Witcher 2 to 3 went from an inclosed world to a giant open world.

Ect. Most games do the usual keep the same engine and waht worked best in the last game and just improve upon it. Adding polish, refining, a new element or gimick here or there and see what works. Each witcher game has been basically built from scratch.

It's ok irstupid, as someone who has also played all the Witcher games(cough cough before it was cool) I completely agree and understand where you're coming from.

Even The Witcher 2 to 3 is one of the most drastic changes i've ever seen in a sequel, which is amazing considering the combat is somewhat similar.

Emm, GTA2 to GTA3?
Or more recently Skyward sword to Breath of the wild?