| irstupid said: Re-inventing the wheel or wahtever was their words, not mine. My point is that they didn't just polish their next game, or add a new element. Each new game has been a completely new gameplay experience. All 3 witcher games, while in the RPG genre I would classify in 3 different sub categories of those genre. You know like Witcher is your more standard MMO style click and watch attack. Witcher 2 and 3 are more similar in combat to one another, but are more action adventure/rpg in combat. Witcher 2 to 3 went from an inclosed world to a giant open world. Ect. Most games do the usual keep the same engine and waht worked best in the last game and just improve upon it. Adding polish, refining, a new element or gimick here or there and see what works. Each witcher game has been basically built from scratch. |
I doubt any developer merely polished their next game for the new generation. Perhaps the games that were still releasing on both gens, yet even AC Unity had a completely new lighting engine and advanced crowds that proved a bit too much for the consoles. Anyway CDR is using it as an excuse for their working conditions, which is pretty cowardly.
GT Sport has 're-invented' their wheels, took their sweet time to build a whole new platform from scratch. People complain... Impatient gamers are part of the problem. You're either a lazy dev, or exploiting your workers not to be called that.







