By using this site, you agree to our Privacy Policy and our Terms of Use. Close
irstupid said:
SvennoJ said:

http://www.eurogamer.net/articles/digitalfoundry-2016-uncharted-4-thiefs-end-tech-analysis
Uncharted 4 delivers a genuine step advance in real-time rendering on console hardware.
What do they need to do to meet your approval??? :p


What did Witcher 3 do to re-invent the wheel? I didn't think it played all that differently than Witcher 2, bigger areas and openworld fluff added, with a lot of polish. Yet the core gameplay was pretty similar, maybe I missed something. Is going openworld re-inventing the wheel?

Re-inventing the wheel or wahtever was their words, not mine.

My point is that they didn't just polish their next game, or add a new element. Each new game has been a completely new gameplay experience. All 3 witcher games, while in the RPG genre I would classify in 3 different sub categories of those genre. You know like Witcher is your more standard MMO style click and watch attack. Witcher 2 and 3 are more similar in combat to one another, but are more action adventure/rpg in combat. Witcher 2 to 3 went from an inclosed world to a giant open world.

Ect. Most games do the usual keep the same engine and waht worked best in the last game and just improve upon it. Adding polish, refining, a new element or gimick here or there and see what works. Each witcher game has been basically built from scratch.

It's ok irstupid, as someone who has also played all the Witcher games(cough cough before it was cool) I completely agree and understand where you're coming from.

Even The Witcher 2 to 3 is one of the most drastic changes i've ever seen in a sequel, which is amazing considering the combat is somewhat similar.