irstupid said:
Re-inventing the wheel or wahtever was their words, not mine. My point is that they didn't just polish their next game, or add a new element. Each new game has been a completely new gameplay experience. All 3 witcher games, while in the RPG genre I would classify in 3 different sub categories of those genre. You know like Witcher is your more standard MMO style click and watch attack. Witcher 2 and 3 are more similar in combat to one another, but are more action adventure/rpg in combat. Witcher 2 to 3 went from an inclosed world to a giant open world. Ect. Most games do the usual keep the same engine and waht worked best in the last game and just improve upon it. Adding polish, refining, a new element or gimick here or there and see what works. Each witcher game has been basically built from scratch. |
It's ok irstupid, as someone who has also played all the Witcher games(cough cough before it was cool) I completely agree and understand where you're coming from.
Even The Witcher 2 to 3 is one of the most drastic changes i've ever seen in a sequel, which is amazing considering the combat is somewhat similar.







