SvennoJ said:
irstupid said:
I'd say they woudl be fine most AAA studios. You know, churn out the next Madden, or Call of Duty or ect. You know the annual updates that don' thave any changes. Heck even critically aclaimed games like Uncharted 4 don't exactly reinvent any wheels. They just have a new story and better graphics.
As someone who played Witcher, Witcher 2 and Witcher 3, they all play vastly different from one another. Being in the work force you will notice that lots of people don't like change. They like to come to work and do the same thing over and over again. It's easy. CD Project Red does not do the same wheel each time. They change it up, try ot re-invent it, whateve ryou want to say.
I have no idea if glassdoors review is accurate. Maybe CD is a shitty place to work, but maybe its just the peopel that left don't like change.
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http://www.eurogamer.net/articles/digitalfoundry-2016-uncharted-4-thiefs-end-tech-analysis Uncharted 4 delivers a genuine step advance in real-time rendering on console hardware. What do they need to do to meet your approval??? :p
What did Witcher 3 do to re-invent the wheel? I didn't think it played all that differently than Witcher 2, bigger areas and openworld fluff added, with a lot of polish. Yet the core gameplay was pretty similar, maybe I missed something. Is going openworld re-inventing the wheel?
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Re-inventing the wheel or wahtever was their words, not mine.
My point is that they didn't just polish their next game, or add a new element. Each new game has been a completely new gameplay experience. All 3 witcher games, while in the RPG genre I would classify in 3 different sub categories of those genre. You know like Witcher is your more standard MMO style click and watch attack. Witcher 2 and 3 are more similar in combat to one another, but are more action adventure/rpg in combat. Witcher 2 to 3 went from an inclosed world to a giant open world.
Ect. Most games do the usual keep the same engine and waht worked best in the last game and just improve upon it. Adding polish, refining, a new element or gimick here or there and see what works. Each witcher game has been basically built from scratch.