FPS was always important, you could play Doom like this on a slow 386, or not at all
I still managed to play Elite Dangerous for months with frame rates going down to 8fps (my laptop didn't like driving on the planets). Still playable on a screen, would not do it in VR. Consistent fps and responsive controls help a lot. What I can't play on my laptop is Ori and the blind forest due to wildly fluctuating fps affecting control and timing.
FPS become more talked about when DF started analyzing ps3 and 360 performance in detail. Then a bit of screen tear and a few frame drops became game killers. I wish they would analyze load times in more detail, far more annoying than a few frame drops.







