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Ruler said:
Captain_Yuri said:

Actually, it's just cosmetics that don't affect gameplay in anyway as far as Overwatch is concerned. Not dlc that directly affects gameplay. If you really want to be nit picky then sure, one skin per year gets locked behind a paywall but apart from that... I still prefer overwatch's method.

"-Blizzard has made enough money from charging for online in world warcraft, hearthstone or the 60$ price tag of overwatch. Poor poor blizzard, its not as profitable for them."

Ok? What does that have to do with anything? You do realize every company does dlc or micro-transactions or lootboxes right regardless of how well some of their games have done before right? I mean heck, uncharted 4 has both micro-transactions and lootboxes even though the franchise has been widely successful lul.

"-There are tons of games having microtransactions where everything is for free without lootboxes."

Huh? That doesn't make any sense... If a game has micro-transactions... Clearly not everything is free...

You seem very tilted lmao. Did Blizzard kill your dog or something? Companies making dlc/micro-transactions/updates instead of using those resources towards a new game isn't a Blizzard issue, it's an industry issue since we see many companies do it including Sony/Nintendo/Microsoft/EA/WB/etc...

Yeah but guess whos most  lazy one with producing new games? From 2004 they only released 7 games okay. I am pretty sure the game list is massive for Nintendo, Sony, WB or EA during the same timeframe. Its quite redicolous how Blizzard has 10 times more revenue than Capcom, while Capcom has brought 50 times more released games than blizzard on the table, and most of them are good if not even better than Blizzards 7 games.

I am not excusing Uncharted 4 but again at least it has a big single player campaign. With overwatch the cosmetic items are playing a larger role than in uncharted 4 or other games who have a lot more content than overwatch. For me cosmetic items locked behind a microtransaction sheme is just as bad  as singleplayer microtransctions, espacially in overwatch which doesnt have a singleplayer caompaign.

''Huh? That doesn't make any sense... If a game has micro-transactions... Clearly not everything is free...''

Yeah and neither it is with overwatches randomized lootbox microtransactions, whats your point?

But that's not relevant to anything... Really you are just moving goal posts at this point.

But it does sound like you are giving UC4 more of a pass compared to overwatch or really any blizzard games... Starcraft 2 LoTV has a single player campaign which in length is similar to UC4

https://howlongtobeat.com/game.php?id=9154

https://howlongtobeat.com/game.php?id=20077

They both have micro-transactions for online but UC4 takes it one step further by also having lootboxes...

Now let me guess what your argument is going to be... It will probably be something like oh but UC4 has better graphics and is more fun for me so it makes it more okay than in sc2 which is just an rts... To which I will say... Sounds like you are bias.

"Yeah and neither it is with overwatches randomized lootbox microtransactions, whats your point?"

My point is... Again... The dlc that affects gameplay is free in overwatch... The micro-transactions are obviously not...

I think this is just going around in circles with a lot of moving goal posts so I am gonna go ahead and probably not reply after this comment. You can have the last word since it's pretty clear that it's less about how blizzard is "ruining gaming" and more about "I hate blizzard cause they molested me when I was younger"



                  

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