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ChaosReich said:
Ka-pi96 said:

There's quite a few Japanese devs that can make profit from games with under 500k sales. The Hyperdimension Neptunia franchise is a pretty good example too. They only usually sell 100-200k at most yet they still release a tonne of them!

Damn, its a good thing i appreciate jap games i guess. Now im getting the feeling that a lot of american games are very much like its people; fat, bloated and lacking substance.

Well we know how their creativity blossoms when they're confined to the budget of a mere 40m-