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vivster said:

It's getting worse and worse with loot boxes and developers will continue to carve more and more content out of the game to hide behide gambling.

Look at Destiny 2's eververse, no matter what version of the game you bought (even the $100+ version) if you want to crack open bright engrams you either have to level up (one bright engram given for every "level" you get past level 20, or buy in-game silver to then buy in-game bright engrams, and all you can potentially get in them are cosmetics. Ships, sparrows, exotic weapon skins, armor shaders, etc.

All of that ON TOP of selling season passes and a widely publicised plan to progressively add paid DLC.

And if they go the route of Destiny 1, only the first few DLC will actually be included if you bought the deluxe edition meaning from that point on any expansion that comes out you have to buy on top of what you already paid, while people who didn't even buy the game (thus didnt support it at launch of through the DLC development) get to buy complete versions on one disk at normal retail price (Taken King, Rise of Iron), whilst at the same time being awarded special items for buying them, that instantly put them at level 20 and given a bunch of items.

Surely it would make more sense to reward the people who were there from the start, then charge them the same, for DLC as it costs to buy a complete version on one disk?

Money grubbing fothermuckers.