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LudicrousSpeed said:
DonFerrari said:

Have you seem anyone beat a best lap or first place in serious racing by crashing and bumping others? The important simulation is on the way the car itself behaves on top condition.

Yeah, in Gran Turismo. You can bounce off walls and actually gain speed and time. Back when I played GT religiously in the GT1-3 days my friends and I invented "bump pass" with each other because we'd hit one another on corners and bounce off at higher speed. It was fun.

Im sure someone can provide examples of Forza having unsim aspects, that's fine. They all do.

For me anytime someone bump me I'm out of race losing control.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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