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caffeinade said:
spemanig said:

Needing to switch your thumbs almost instantly between pulling/pushing an analog stick and pressing a button an entire inch away when the current way is seamless is needlessly cluncky.

Until we can control games with our minds, clunky is at the core of gaming.
I am just trying to come up with ways to make it less so.

Going from one face button to another in a fraction of a second by gliding your thumb one centimiter is the definition of "less so." Clunky is not at all at the core of gaming.