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Pemalite said:

I would hate to have to make any compromises next gen, this is why the PC is always technically ahead.

You have to make compromises one way or another in real-time rendering, even on PC ... (the only difference being is that you get less compromises on PCs but that can change if console manufacturers decide to bring higher performance SKUs to the market such as Pro or Scorpio for example) 

The only ones that don't have to make compromises (there's still compromises) are those who are doing offline rendering with render farms since they can spend as much time as they want on a frame ...