caffeinade said:
Have you seen the StarVR headset? |
Not in person, afaik not out yet. It's actually not that impressive anymore already. They boast a comined resolution of 5120x1440, or 2560x1440 per eye. The cool thing is the 210 degree fov, yet that also almost halves the effective resolution.
PSVR is 960x1080 per eye at 100 degrees fov, means 9.6 pixels per degree.
HTC Vive is 1080x1200 per eye at 110 degrees fov, or 9.8 pixels per degree
StarVR 2650x1440 per eye at 210 degrees fov, 12.1 pixels per degree.
Windows mixed reality is 1440x1440 per eye at 100 degrees fov, 14.4 pixels per degree.
The full surround view will be amazing afcourse, yet their boast of eliminating the screendoor effect is a bit much.
For comparison human 20/20 vision can resolve 60 pixels per degree, and see the difference in quality at upto 150 pixels per degree.
Tech is moving fast with VR headsets, Pimax is already working on a 3840x2160 per eye 200 degree fov headset.







